After months of manipulation from the resurrected Red Skull, Steve Rogers finally confronts and defeats his replacement as Captain America: John Walker. After defeating Walker, Steve also...
Captain America narrowly avoids an explosion that collapses the Citadel of Judgment, but he's trapped in the resulting rubble. Meanwhile, Iron Man reassures the Avengers they made the rig...
Continued from last issue...
Captain America has come to Washington D.C. to seek out and crush the head of the Sons of the Serpent and has come to get the aid of Nick Fury and SHIELD to g...
Continued from last issue...
In his mission to crush the Sons of the Serpent racist group, Captain America's travels take him to Hollywood California where he smashes up yet another set. ...
An Alien "angel" has been met, as veil after veil is lifted, and Alecto Throop begins to grasp the enormity of the forces at work behind Dr. Keitel's deception. But, the Aliens may represen...
Key Features of Issue #3C
This specific edition was distributed in a sealed polybag and included several premium enhancements that distinguished it from the standard newsstand copy:
Mov...
Robin III: Cry of the Huntress #4
(1993) is the fourth installment of the six-part miniseries featuring Tim Drake and Helena Bertinelli (The Huntress).
Special Features: The movement-enha...
The Victorian-era Bat-Man faces an insane prophet who is hellbent on keeping Gotham City from entering the 20th century in this sequel to BATMAN: GOTHAM BY GASLIGHT.
Conan the Barbarian Vol. 1 #194
was published by Marvel Comics in May 1987. While "194B" often refers to a variant in modern comic terminology, for this 1987 Copper Age issue, it generally identif...
Conan the Barbarian #201, published by Marvel Comics in 1987, is a Copper Age issue, and newsstand editions from this period are increasingly sought after by collectors
Venom and Flash Thompson can handle space, but what about the SUPERNATURAL? Can Flash's bond with Venom SURVIVE? SHOULD it? The strangest pair in the Marvel Universe decide their fate!
Spider-Man 2099 #12 (October 1993)
features the story titled "Death From On High," written by Peter David. This issue follows Miguel O'Hara as he attempts to rescue Jordan Boone after an explos...
THE CONCLUSION OF THE VENOM EPIC OF THE YEAR ARRIVES! Even with Carnage on their side, the Venoms find themselves against the ropes with the clock ticking. The threat of the Poisons is looming...
WAR OF THE REALMS TIE-IN! Spidey and the rest of his motley crew are fighting for their lives (and all of existence) against KURSE!!! She was once a member of the League of Realms until Malekith ...
The comic
Night Thrasher: Four Control #4
(often listed as issue #4A to denote the standard main cover) is the final issue of the 1992-1993 limited series published by Marvel Comics. This issu...
Night Thrasher: Four Control #3A
is the direct edition of the third issue in a four-part limited series published by Marvel Comics. Released on October 6, 1992 (with a December cover date), this...
Night Thrasher: Four Control #2
(often designated as #2A for the standard cover) was published by Marvel Comics in November 1992. This issue is part of a four-issue limited series that follows Dw...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '