In the chapter titled "Here Comes Hell," the unlikely alliance of Johnny Blaze, Danny Ketch, Daimon Hellstorm, Jaine Cutter, and Sister Sara continues their cross-country mission to stop the renega...
Ghost Riders: Heaven's on Fire #3, published by Marvel in December 2009, is a key installment in the Jason Aaron-written series where Johnny Blaze and Danny Ketch team up to find a gateway to Heave...
Ghost Riders: Heaven's on Fire #2 (2009) is a comic book featuring Johnny Blaze and Danny Ketch battling Zadkiel's minions in New York City. The story, written by Jason Aaron, includes Kid Blackhea...
Titled "One Bad Day," the story finds Johnny Blaze attempting to live a normal life as a corporate office worker before his internal "Spirit of Vengeance" forces a transformation, leading him to p...
Part one of "The Road to Damnation," following Johnny Blaze as he attempts to escape the literal depths of Hell while two angels, Daniel and Malachi, orchestrate a plan on Earth that requires his h...
The story, titled "License to Quantum Drive!", follows Franklin and Valeria Richards as they attempt to pass their "Fantasti-Car" driving tests with New York's Department of Motor Vehicles. The fam...
The story follows the Hulk family as they race to Phoenix, Arizona, to protect Marlo Chandler—Rick Jones' wife—from the resurrected Abomination and the demon Zom, who has possessed Doctor Strange. ...
Part of the "Scorched Earth" storyline, it follows Rick Jones (as A-Bomb) as he discovers a new doomsday scenario on Monster Island. Red Hulk (General Thaddeus "Thunderbolt" Ross) arrives to assist...
The Incredible Hulks #632 (2011), often listed as variant "632A" featuring Paul Pelletier art, is part of the "Heart of the Monster" storyline. Published by Marvel in September 2011, this issue fea...
The Incredible Hulk #608A (2010) is a variant cover issue from the "Fall of the Hulks" storyline, featuring the "Endgame" chapter. Written by Greg Pak, this issue sees Bruce Banner's plans to free ...
Betty Ross (Red She-Hulk) discovers an apocalyptic future caused by "Project Echelon" and is recruited by a hologram of Nikola Tesla to stop it. Meanwhile, Captain America is forced to hunt her dow...
Indestructible Hulk #3 (2013), often listed with an "A" or standard cover variant featuring art by Leinil Francis Yu, follows Bruce Banner working for S.H.I.E.L.D. The issue features Hulk battling ...
The Inhumans and the Fantastic Four team up to defend the Terrigen Mists from the High Evolutionary’s forces. The issue is notable for Crystal leaving the team to return to Attilan with Black Bolt ...
The X-Men find themselves transported back in time to a Skrull moon just before its destruction by Galactus. The team desperately tries to warn the Skrulls of the impending threat while Gambit atte...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '